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Description
Wargreymon & Blackwargreymon (c) Bandai
Ripped by Banditger
Converted and Rigged by me
Expressions by MmdMiki [link]
Bomb accessory and effect by Beamman Http://Www43.Atwiki.Jp/beamman/
Credits would be nice, please.
UPDATE
Okay, I was working on making a mini movie (maybe, possibly, hopefully) and did some more work on these guys to make things easier.
Things Added/ Fixed
~ Mother bone
~ Deleted unused bones
~ Added expressions I forgot
~ Added blink facial
~ Added bone to move facial expressions around (the square bone next to head)
~ Added facial for bomb accessory and effect (makes it spin) for Terra Force/ Destroyer
~ Control bone in right arm to move bomb around
Note: To use the bomb effect, you have to have MME installed in MMD. You set it by going to to the MME menu in the top right hand corner of MMD. Go to Effect Mapping. Right-click on your Wargreymon model and select Subset-Extract. Click on the checkboxes until you find the one that controls the bomb. Click on Set Effect. Click on the SingleBomb effect file (use SingleBomb2 for Blackwargreymon). Click OK. Click on View and un-check Self Shadow. If you did it right, you should see the energy ball spinning.
Maybe, possibly, hopefully start of a mini movie WIP - [link]
Ripped by Banditger
Converted and Rigged by me
Expressions by MmdMiki [link]
Bomb accessory and effect by Beamman Http://Www43.Atwiki.Jp/beamman/
Credits would be nice, please.
UPDATE
Okay, I was working on making a mini movie (maybe, possibly, hopefully) and did some more work on these guys to make things easier.
Things Added/ Fixed
~ Mother bone
~ Deleted unused bones
~ Added expressions I forgot
~ Added blink facial
~ Added bone to move facial expressions around (the square bone next to head)
~ Added facial for bomb accessory and effect (makes it spin) for Terra Force/ Destroyer
~ Control bone in right arm to move bomb around
Note: To use the bomb effect, you have to have MME installed in MMD. You set it by going to to the MME menu in the top right hand corner of MMD. Go to Effect Mapping. Right-click on your Wargreymon model and select Subset-Extract. Click on the checkboxes until you find the one that controls the bomb. Click on Set Effect. Click on the SingleBomb effect file (use SingleBomb2 for Blackwargreymon). Click OK. Click on View and un-check Self Shadow. If you did it right, you should see the energy ball spinning.
Maybe, possibly, hopefully start of a mini movie WIP - [link]
© 2012 - 2024 blazeraptor
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Dl'd. Of these two who is your favorite?